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Forum: Technical Support: Some things that I notified by using the "test" mode


tuxator
2010/01/30 22:51
Hi,

I saw this website some time ago, but no download was there. I forgot about it, but today I saw a message on linuxgames.com about this website and took a look at it.

I noticed the download section and downloaded the game, copied the files and started.

Now to the things that I've noticed (at least under linux):
* when trying to use my 4th, 5th and 6th mouth button...nothing happens in the assign menu.(I use the 4th button for jump, 5th for reload and 6th for crouching). And yes, they're doing well in other games.

* When trying to jump (surprise!) nothing happens.
* When pressing backspace (which should make the camera working in spec mode) nothing happens.

I wasn't able to find something in the output of the .sh file
tuxator
2010/01/31 02:30
hmm strange.

I looked @the .xml file where the key configuration is in...and instead of "Mouse1" and "Mouse" there is "LEFT" and "RIGHT" set?

I think I know what you are doing with the mouse buttons, but I hope I'm wrong...

(hardcoded 1st and 2nd mouse buttons, declared the variables and sitting on USB, waiting for the specific signals)

let me be wrong with that, pls.
tuxator
2010/01/31 02:37
oh and another one.

this time I've a crash for you.

I stood @the place where the balls and ragdolls are coming down...and pressed the key for the balls...I didn't released it, I kept pressing it for 4 seconds, released it, pressed again, a few balls came down and the game crashed.

log:
[code]
[warning] tried to allocate more than 3 shared shadow maps
02:35:48 [warning] tried to allocate more than 3 shared shadow maps
02:35:48 [error] unhandled exception occurred in thread "main"
[...] java.lang.NullPointerException
[...] at engine.el.a(SourceFile:291)
[...] at engine.do.a(SourceFile:657)
[...] at engine.cz.run(SourceFile:118)
[...] at engine.Launch.main(SourceFile:74)
[/code]

tuxator
2010/01/31 02:44
next thing: something seems to be wrong with the detection of one of the walls...screenshot -> http://img97.imageshack.us/img97/5333/screenshot0003k.png

as you can see, the bodies are half in the wall...I don't know what's up with the head...he appeared next to the wall (maybe the rest of the body was on the other side of the wall) and when more bodies were fallen down, it moved away from the wall...oh and my graphic performance was goind down...dunno why.
tuxator
2010/01/31 03:58
okay

> * When pressing backspace (which should make the camera working in spec mode) nothing happens.

sorry, I didn't knew that I have to go in spec mode to make it work :/

tuxator
2010/01/31 04:02
oh what I totally forgot: and accountsystem would be cool for the forum...and...







this is a nice game ;), guess you knew that I know that but...just wanted to be sure ;)

pre-ordered already ;)
jezek2
2010/01/31 12:43
Thanks for your testing, they're known issues. The jumping is currently not implemented.

The weirdness with body splitted by wall occurs only when you spawn it partly inside, or at very high velocities in some cases. Both are not possible to occur in a regular game (except one little thing currently, but I'll fix it soon).
tuxator
2010/01/31 18:35
> Thanks for your testing, they're known issues. The jumping is
> currently not implemented.

> The weirdness with body splitted by wall occurs only when you spawn > it partly inside, or at very high velocities in some cases. Both are > not possible to occur in a regular game (except one little thing
> currently, but I'll fix it soon).

oh...sorry then. Is there a bugtracker somewhere? :/

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